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Shadow curse Baldur's Gate 3 Wiki

house in deep shadows bg3

Head west initially and use some fungi as platforms to reach a new area. Before climbing down, head to the end of the ledge and make a Perception (DC 18) check to spot a Cloaker waiting in ambush down below. Besides evidence of widespeard necromancy, the green-tinged area to the west holds nothing of interest. A Religion (DC 18) check reveals that the chapel to the east is dedicated to Myrkul, a god of death. A locked (DC 14) chest contains a Vivacious Cloak and some ingredients.

Baldur’s Gate 3: Lift the Shadow Curse

You’ll find him at the Ruined Battlefield south of Last Light Inn. Killing the Shadow Friend entities will eventually cause Oliver to re-cast this ability and summon additional entities. Once you have advanced through the quest Lift the Shadow Curse with Halsin the party will need to return to Oliver and convince him to recombine with Thaniel. Now, you can see Thaniel at your camp, and this part of Halsin’s questline is complete in Baldur’s Gate 3. When the fight ends, you must convince Oliver to return to Thaniel. To do this, tell Oliver that with Thaniel, he will always have someone to play with, and he doesn’t have to be alone anymore.

Finish Thaniel’s quest to lift the curse

The Shambling Mound will try to pull a character towards it and if it fails will charge to melee you. It will create a puddle of digestive juices around itself which is not a healthy place to be so after attacking it, get out of the way. On higher difficulties, the Shambling Mound gains additional abilities so you might simply want to give it a wide berth. Return to your camp and ask Halsin whether he knows anything about Thaniel.

How to find Thaniel in Baldur’s Gate 3

We recommend choosing a character with high stealth and perception stats so that you have a high chance of winning this hide-and-seek game against Oliver in BG3. Halsin will be looking for Thaniel, who you can find in the Wake Art Cullagh questline. After finding Thaniel, your next task will be to find his other half, Oliver, and reunite them in BG3. However, Oliver will be less than thrilled to go back and instead will want to play hide and seek with you in BG3.

Regional Waypoints[edit edit source]

If you manage to uncloak it, destroy it with ranged attacks. Climb down to the area below and grab some loot from a chest that the Cloaker was guarding. Unlock the door (DC 14) to the north and go through to a kitchen area with a large number of alchemical ingredients.

Have Shadowheart use the Sacrificial Bowl in order to open the gates. The medics drop alchemy ingredients and you will find more ingredients in the various containers and on shelves. To be able to approach the gem, you need to extinguish lights in the room.

Seek Thaniel’s Shadow

house in deep shadows bg3

There's a key on the floor of the raised area just in case you need it. You will find the body of an Adept of the Absolute on the ground. Search the remains for a couple of scrolls and the cultist's Orders. Now head back to the Last Light Inn and visit the bunks on the first floor, just to the right of the entrance. There’ll be a man named Art Cullagh lying in bed with a swirly animation above him. Walk through the dialogue and you’ll learn that he needs some kind of personal item to wake him.

How to complete the Wake Up Art Cullagh quest

Search the painted chest to find a pair of Poisoner's Gloves. If you head south, you will find an Ominous Crevice which is one of two entrances to the morgue beneath the House of Healing. Make a note of it for the time being and fast-travel to the Grand Mausoleum waypoint. If you pass a saving throw (DC 14) against the attribute, you will receive a +5 boost.

How to complete Lift the Shadow Curse in Baldur's Gate 3 - Destructoid

How to complete Lift the Shadow Curse in Baldur's Gate 3.

Posted: Thu, 18 Apr 2024 07:00:00 GMT [source]

How to Win at Oliver’s Hide and Seek Game in BG3

This will help you safely explore the Shadow Cursed Lands, which will be key to finding the House in Deep Shadows. While Halsin appears during the first part of Baldur’s Gate 3, there’s little that you can do to recruit him until Act 2. (1 of 2) If you fail the perception check, you can use something like See Inivisbility to catch him instead.

Halsin returns to camp with him and asks you to meet him there. If you loot the enemies, the zealots drop plate armour which is worth selling. Make a Perception (DC 10) check to spot a button on the southern wall which opens up a secret room.

After the three of them are done plotting, they summon the Absolute. Leave the Morgue and backtrack to the door you ignored earlier. Ignore the Neural Apparatus for the moment and use the Restoration Pod to give you the benefits of a Long Rest. Leave the Resonance Stone where it is - the penalties outweigh the benefits. Leave the Necrotic Laboratory via the door in the west and continue west to reach the Morgue.

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